Write in the programming language of the web.
Be compatible with any hardware.
Open-source web engine built from first principles for 3D content.
the native XR web engine
Exokit takes your XR web app (WebXR) made with any 3D web framework (A-Frame, Three.js, Unity, WebGL, +more) and gives you a native package for:
- Desktop VR (HTC Vive, Oculus Rift)
- Standalone VR (Oculus Go, Oculus Quest)
- Mobile VR (Daydream, Cardboard)
- Mobile AR (ARKit, ARCore)
- Standalone AR (Magic Leap, Hololens)
None of the current platforms have mixed reality as their primary focus, so devs are sidelined in features and support. Additionally, the platforms are competing against each other, so they rarely play nice and collaborate. This leads to many walled gardens.
Exokit levels this by compiling existing standard web apps to native apps on the platform of choice. It’s agnostic to tooling, engines, and hardware, so you keep your workflow, and your code.